2ab3b7a1fc
Framebuffer should only be used in VGA mode, as WDDM DOD driver doesn't use the frame buffer (bar0), so no reason to map in into memory. However the mode is only known at runtime therefore framebuffer logic should be active when the driver is operating in vga mode only. There were rare BSOD failures when the mapping failed. Signed-off-by: Sameeh Jubran <sameeh@daynix.com> Signed-off-by: Dmitry Fleytman <dmitry@daynix.com> |
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.. | ||
include | ||
BaseObject.cpp | ||
BaseObject.h | ||
driver.cpp | ||
driver.h | ||
getVisualStudioCmdLine.vbs | ||
mspace.c | ||
mspace.h | ||
QxlDod.cpp | ||
QxlDod.h | ||
qxldod.inf | ||
qxldod.inx | ||
qxldod.rc | ||
qxldod.vcxproj | ||
qxldod.vcxproj.filters | ||
qxldod.vcxproj.user | ||
resource.h |