Initial commit

This commit is contained in:
Ebrahim Byagowi 2012-03-03 13:20:54 +03:30
commit 849cb8865a
26 changed files with 1825 additions and 0 deletions

30
.gitignore vendored Executable file
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#ignore thumbnails created by windows
Thumbs.db
#Ignore files build by Visual Studio
*.obj
*.exe
*.pdb
*.user
*.aps
*.pch
*.vspscc
*_i.c
*_p.c
*.ncb
*.suo
*.tlb
*.tlh
*.bak
*.cache
*.ilk
*.log
[Bb]in
[Dd]ebug*/
*.lib
*.sbr
obj/
[Rr]elease*/
_ReSharper*/
[Tt]est[Rr]esult*
*.testsettings

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{76FAB402-7515-4A9B-8605-4FEC0736C78A}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PInvokeSerialPort.Sample</RootNamespace>
<AssemblyName>PInvokeSerialPort.Sample</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PInvokeSerialPort\PInvokeSerialPort.csproj">
<Project>{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}</Project>
<Name>PInvokeSerialPort</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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using System;
using PInvokeSerialPort;
namespace PInvokeSerialPort.Sample
{
class Program
{
static void Main(string[] args)
{
var serialPort = new SerialPort("com1", 14400);
serialPort.DataReceived += x => Console.Write((char)x);
serialPort.Open();
while (true)
{
serialPort.Write(Console.ReadKey().KeyChar);
}
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("PInvokeSerialPort.Sample")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PInvokeSerialPort.Sample")]
[assembly: AssemblyCopyright("Copyright © 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9628528d-5e4d-4071-aad1-b1f85f3d45d5")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>
</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{928609B4-70AB-4D93-A43E-4BE75C279066}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PInvokeSerialPort.Test</RootNamespace>
<AssemblyName>PInvokeSerialPort.Test</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp" />
<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
<Visible>False</Visible>
</CodeAnalysisDependentAssemblyPaths>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="PInvokeSerialPortTest.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PInvokeSerialPort\PInvokeSerialPort.csproj">
<Project>{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}</Project>
<Name>PInvokeSerialPort</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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using System;
using System.Text;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Threading;
namespace PInvokeSerialPort.Test
{
/// <summary>
/// Test class.
/// Attention: Run it just in test debug.
/// </summary>
[TestClass]
public class PInvokeSerialPortTest
{
dynamic _sender;
dynamic _reciever;
StringBuilder _stringBuilder;
public void OpenWriteDoWaitClose(Action action)
{
const string testSting = "test";
_stringBuilder = new StringBuilder();
_sender.Open();
_reciever.Open();
action();
_sender.Write(testSting);
Thread.Sleep(100);
Assert.AreEqual(testSting, _stringBuilder.ToString());
_sender.Close();
_reciever.Close();
}
[TestMethod]
public void OverallTest1()
{
_sender = new SerialPort("com1");
_reciever = new SerialPort("com2");
OpenWriteDoWaitClose(() =>
{
((SerialPort)_reciever).DataReceived += x => _stringBuilder.Append((char)x);
});
}
[TestMethod]
public void OverallTest2()
{
_sender = new System.IO.Ports.SerialPort("com1");
_reciever = new SerialPort("com2");
OpenWriteDoWaitClose(() =>
{
((SerialPort)(object)_reciever).DataReceived += x => _stringBuilder.Append((char)x);
});
}
[TestMethod]
public void OverallTest3()
{
_sender = new SerialPort("com1");
_reciever = new System.IO.Ports.SerialPort("com2");
OpenWriteDoWaitClose(() =>
{
((System.IO.Ports.SerialPort)_reciever).DataReceived += (x, y) => _stringBuilder.Append(_reciever.ReadExisting());
});
}
[TestMethod]
public void OverallTest4() // this is not really a PInvokeSerialTest :D
{
_sender = new System.IO.Ports.SerialPort("com1");
_reciever = new System.IO.Ports.SerialPort("com2");
OpenWriteDoWaitClose(() =>
{
((System.IO.Ports.SerialPort)_reciever).DataReceived += (x, y) => _stringBuilder.Append(_reciever.ReadExisting());
});
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("PInvokeSerialPort.Test")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PInvokeSerialPort.Test")]
[assembly: AssemblyCopyright("Copyright © 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("7e55b1ff-e888-4433-ab65-c9b32bb8125f")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

64
PInvokeSerialPort.sln Executable file
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PInvokeSerialPort", "PInvokeSerialPort\PInvokeSerialPort.csproj", "{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{99052083-B245-462F-8778-4C94662ABABE}"
ProjectSection(SolutionItems) = preProject
Local.testsettings = Local.testsettings
PInvokeSerialPort.vsmdi = PInvokeSerialPort.vsmdi
TraceAndTestImpact.testsettings = TraceAndTestImpact.testsettings
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PInvokeSerialPort.Test", "PInvokeSerialPort.Test\PInvokeSerialPort.Test.csproj", "{928609B4-70AB-4D93-A43E-4BE75C279066}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PInvokeSerialPort.Sample", "PInvokeSerialPort.Sample\PInvokeSerialPort.Sample.csproj", "{76FAB402-7515-4A9B-8605-4FEC0736C78A}"
EndProject
Global
GlobalSection(TestCaseManagementSettings) = postSolution
CategoryFile = PInvokeSerialPort.vsmdi
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Debug|Any CPU.ActiveCfg = Debug|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Debug|Mixed Platforms.Build.0 = Debug|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Debug|x86.ActiveCfg = Debug|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Debug|x86.Build.0 = Debug|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Release|Any CPU.ActiveCfg = Release|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Release|Mixed Platforms.ActiveCfg = Release|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Release|Mixed Platforms.Build.0 = Release|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Release|x86.ActiveCfg = Release|x86
{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}.Release|x86.Build.0 = Release|x86
{928609B4-70AB-4D93-A43E-4BE75C279066}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Debug|Any CPU.Build.0 = Debug|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Debug|x86.ActiveCfg = Debug|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Release|Any CPU.ActiveCfg = Release|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Release|Any CPU.Build.0 = Release|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{928609B4-70AB-4D93-A43E-4BE75C279066}.Release|x86.ActiveCfg = Release|Any CPU
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Debug|Any CPU.ActiveCfg = Debug|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Debug|Mixed Platforms.Build.0 = Debug|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Debug|x86.ActiveCfg = Debug|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Debug|x86.Build.0 = Debug|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Release|Any CPU.ActiveCfg = Release|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Release|Mixed Platforms.ActiveCfg = Release|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Release|Mixed Platforms.Build.0 = Release|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Release|x86.ActiveCfg = Release|x86
{76FAB402-7515-4A9B-8605-4FEC0736C78A}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

6
PInvokeSerialPort.vsmdi Executable file
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<?xml version="1.0" encoding="UTF-8"?>
<TestLists xmlns="http://microsoft.com/schemas/VisualStudio/TeamTest/2010">
<TestList name="Lists of Tests" id="8c43106b-9dc1-4907-a29f-aa66a61bf5b6">
<RunConfiguration id="0631e4df-13f5-4c4c-974b-95bba187fbb2" name="Local" storage="local.testsettings" type="Microsoft.VisualStudio.TestTools.Common.TestRunConfiguration, Microsoft.VisualStudio.QualityTools.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
</TestList>
</TestLists>

13
PInvokeSerialPort/ASCII.cs Executable file
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namespace PInvokeSerialPort
{
/// <summary>
/// Byte type with enumeration constants for ASCII control codes.
/// </summary>
public enum ASCII : byte
{
NULL = 0x00, SOH = 0x01, STH = 0x02, ETX = 0x03, EOT = 0x04, ENQ = 0x05, ACK = 0x06, BELL = 0x07,
BS = 0x08, HT = 0x09, LF = 0x0A, VT = 0x0B, FF = 0x0C, CR = 0x0D, SO = 0x0E, SI = 0x0F, DC1 = 0x11,
DC2 = 0x12, DC3 = 0x13, DC4 = 0x14, NAK = 0x15, SYN = 0x16, ETB = 0x17, CAN = 0x18, EM = 0x19,
SUB = 0x1A, ESC = 0x1B, FS = 0x1C, GS = 0x1D, RS = 0x1E, US = 0x1F, SP = 0x20, DEL = 0x7F
}
}

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using System;
namespace PInvokeSerialPort
{
/// <summary>
/// Exception used for all errors.
/// </summary>
public class CommPortException : ApplicationException
{
/// <summary>
/// Constructor for raising direct exceptions
/// </summary>
/// <param name="desc">Description of error</param>
public CommPortException(string desc) : base(desc) { }
/// <summary>
/// Constructor for re-raising exceptions from receive thread
/// </summary>
/// <param name="e">Inner exception raised on receive thread</param>
public CommPortException(Exception e) : base("Receive Thread Exception", e) { }
}
}

25
PInvokeSerialPort/Handshake.cs Executable file
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namespace PInvokeSerialPort
{
/// <summary>
/// Standard handshake methods
/// </summary>
public enum Handshake
{
/// <summary>
/// No handshaking
/// </summary>
None,
/// <summary>
/// Software handshaking using Xon / Xoff
/// </summary>
XonXoff,
/// <summary>
/// Hardware handshaking using CTS / RTS
/// </summary>
CtsRts,
/// <summary>
/// Hardware handshaking using DSR / DTR
/// </summary>
DsrDtr
}
}

25
PInvokeSerialPort/HsOutput.cs Executable file
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namespace PInvokeSerialPort
{
/// <summary>
/// Uses for RTS or DTR pins
/// </summary>
public enum HsOutput
{
/// <summary>
/// Pin is asserted when this station is able to receive data.
/// </summary>
Handshake = 2,
/// <summary>
/// Pin is asserted when this station is transmitting data (RTS on NT, 2000 or XP only).
/// </summary>
Gate = 3,
/// <summary>
/// Pin is asserted when this station is online (port is open).
/// </summary>
Online = 1,
/// <summary>
/// Pin is never asserted.
/// </summary>
None = 0
};
}

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using PInvokeSerialPort.Win32PInvoke;
namespace PInvokeSerialPort
{
/// <summary>
/// Represents the status of the modem control input signals.
/// </summary>
public struct ModemStatus
{
private readonly uint _status;
internal ModemStatus(uint val) { _status = val; }
/// <summary>
/// Condition of the Clear To Send signal.
/// </summary>
public bool Cts { get { return ((_status & Win32Com.MS_CTS_ON) != 0); } }
/// <summary>
/// Condition of the Data Set Ready signal.
/// </summary>
public bool Dsr { get { return ((_status & Win32Com.MS_DSR_ON) != 0); } }
/// <summary>
/// Condition of the Receive Line Status Detection signal.
/// </summary>
public bool Rlsd { get { return ((_status & Win32Com.MS_RLSD_ON) != 0); } }
/// <summary>
/// Condition of the Ring Detection signal.
/// </summary>
public bool Ring { get { return ((_status & Win32Com.MS_RING_ON) != 0); } }
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PInvokeSerialPort</RootNamespace>
<AssemblyName>PInvokeSerialPort</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ASCII.cs" />
<Compile Include="SerialPort.cs" />
<Compile Include="CommPortException.cs" />
<Compile Include="ModemStatus.cs" />
<Compile Include="QueueStatus.cs" />
<Compile Include="Win32PInvoke\COMMPROP.cs" />
<Compile Include="Win32PInvoke\COMMTIMEOUTS.cs" />
<Compile Include="Win32PInvoke\COMSTAT.cs" />
<Compile Include="Win32PInvoke\DCB.cs" />
<Compile Include="Handshake.cs" />
<Compile Include="HsOutput.cs" />
<Compile Include="Win32PInvoke\OVERLAPPED.cs" />
<Compile Include="Parity.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="StopBits.cs" />
<Compile Include="Win32PInvoke\Win32Com.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

29
PInvokeSerialPort/Parity.cs Executable file
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namespace PInvokeSerialPort
{
/// <summary>
/// Parity settings
/// </summary>
public enum Parity
{
/// <summary>
/// Characters do not have a parity bit.
/// </summary>
None = 0,
/// <summary>
/// If there are an odd number of 1s in the data bits, the parity bit is 1.
/// </summary>
Odd = 1,
/// <summary>
/// If there are an even number of 1s in the data bits, the parity bit is 1.
/// </summary>
Even = 2,
/// <summary>
/// The parity bit is always 1.
/// </summary>
Mark = 3,
/// <summary>
/// The parity bit is always 0.
/// </summary>
Space = 4
};
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("PInvokeSerialPort")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PInvokeSerialPort")]
[assembly: AssemblyCopyright("Copyright © 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a9b6ec41-2cde-4cdb-bd80-3dc730bcd820")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

134
PInvokeSerialPort/QueueStatus.cs Executable file
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using System.Text;
using PInvokeSerialPort.Win32PInvoke;
namespace PInvokeSerialPort
{
/// <summary>
/// Represents the current condition of the port queues.
/// </summary>
public struct QueueStatus
{
private uint status;
private uint inQueue;
private uint outQueue;
private uint inQueueSize;
private uint outQueueSize;
internal QueueStatus(uint stat, uint inQ, uint outQ, uint inQs, uint outQs)
{ status = stat; inQueue = inQ; outQueue = outQ; inQueueSize = inQs; outQueueSize = outQs; }
/// <summary>
/// Output is blocked by CTS handshaking.
/// </summary>
public bool ctsHold { get { return ((status & COMSTAT.fCtsHold) != 0); } }
/// <summary>
/// Output is blocked by DRS handshaking.
/// </summary>
public bool dsrHold { get { return ((status & COMSTAT.fDsrHold) != 0); } }
/// <summary>
/// Output is blocked by RLSD handshaking.
/// </summary>
public bool rlsdHold { get { return ((status & COMSTAT.fRlsdHold) != 0); } }
/// <summary>
/// Output is blocked because software handshaking is enabled and XOFF was received.
/// </summary>
public bool xoffHold { get { return ((status & COMSTAT.fXoffHold) != 0); } }
/// <summary>
/// Output was blocked because XOFF was sent and this station is not yet ready to receive.
/// </summary>
public bool xoffSent { get { return ((status & COMSTAT.fXoffSent) != 0); } }
/// <summary>
/// There is a character waiting for transmission in the immediate buffer.
/// </summary>
public bool immediateWaiting { get { return ((status & COMSTAT.fTxim) != 0); } }
/// <summary>
/// Number of bytes waiting in the input queue.
/// </summary>
public long InQueue { get { return inQueue; } }
/// <summary>
/// Number of bytes waiting for transmission.
/// </summary>
public long OutQueue { get { return outQueue; } }
/// <summary>
/// Total size of input queue (0 means information unavailable)
/// </summary>
public long InQueueSize { get { return inQueueSize; } }
/// <summary>
/// Total size of output queue (0 means information unavailable)
/// </summary>
public long OutQueueSize { get { return outQueueSize; } }
public override string ToString()
{
var m = new StringBuilder("The reception queue is ", 60);
if (inQueueSize == 0)
{
m.Append("of unknown size and ");
}
else
{
m.Append(inQueueSize.ToString() + " bytes long and ");
}
if (inQueue == 0)
{
m.Append("is empty.");
}
else if (inQueue == 1)
{
m.Append("contains 1 byte.");
}
else
{
m.Append("contains ");
m.Append(inQueue.ToString());
m.Append(" bytes.");
}
m.Append(" The transmission queue is ");
if (outQueueSize == 0)
{
m.Append("of unknown size and ");
}
else
{
m.Append(outQueueSize.ToString() + " bytes long and ");
}
if (outQueue == 0)
{
m.Append("is empty");
}
else if (outQueue == 1)
{
m.Append("contains 1 byte. It is ");
}
else
{
m.Append("contains ");
m.Append(outQueue.ToString());
m.Append(" bytes. It is ");
}
if (outQueue > 0)
{
if (ctsHold || dsrHold || rlsdHold || xoffHold || xoffSent)
{
m.Append("holding on");
if (ctsHold) m.Append(" CTS");
if (dsrHold) m.Append(" DSR");
if (rlsdHold) m.Append(" RLSD");
if (xoffHold) m.Append(" Rx XOff");
if (xoffSent) m.Append(" Tx XOff");
}
else
{
m.Append("pumping data");
}
}
m.Append(". The immediate buffer is ");
if (immediateWaiting)
m.Append("full.");
else
m.Append("empty.");
return m.ToString();
}
}
}

740
PInvokeSerialPort/SerialPort.cs Executable file
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using System;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using PInvokeSerialPort.Win32PInvoke;
namespace PInvokeSerialPort
{
/// <summary>
/// PInvokeSerialPort main class.
/// Borrowed from http://msdn.microsoft.com/en-us/magazine/cc301786.aspx ;)
/// </summary>
public class SerialPort : IDisposable
{
private IntPtr _hPort;
private IntPtr _ptrUwo = IntPtr.Zero;
private Thread _rxThread;
private bool _online;
private bool _auto;
private bool _checkSends = true;
private Exception _rxException;
private bool _rxExceptionReported;
private int _writeCount;
private readonly ManualResetEvent _writeEvent = new ManualResetEvent(false);
private int _stateRts = 2;
private int _stateDtr = 2;
private int _stateBrk = 2;
/// <summary>
/// Class contructor
/// </summary>
public SerialPort(string portName)
{
PortName = portName;
}
/// <summary>
/// Class contructor
/// </summary>
public SerialPort(string portName, int baudRate)
{
PortName = portName;
BaudRate = baudRate;
}
/// <summary>
/// Opens the com port and configures it with the required settings
/// </summary>
/// <returns>false if the port could not be opened</returns>
public bool Open()
{
var portDcb = new DCB();
var commTimeouts = new COMMTIMEOUTS();
var wo = new OVERLAPPED();
if (_online) return false;
_hPort = Win32Com.CreateFile(PortName, Win32Com.GENERIC_READ | Win32Com.GENERIC_WRITE, 0, IntPtr.Zero,
Win32Com.OPEN_EXISTING, Win32Com.FILE_FLAG_OVERLAPPED, IntPtr.Zero);
if (_hPort == (IntPtr)Win32Com.INVALID_HANDLE_VALUE)
{
if (Marshal.GetLastWin32Error() == Win32Com.ERROR_ACCESS_DENIED)
{
return false;
}
throw new CommPortException("Port Open Failure");
}
_online = true;
commTimeouts.ReadIntervalTimeout = 0;
commTimeouts.ReadTotalTimeoutConstant = 0;
commTimeouts.ReadTotalTimeoutMultiplier = 0;
commTimeouts.WriteTotalTimeoutConstant = SendTimeoutConstant;
commTimeouts.WriteTotalTimeoutMultiplier = SendTimeoutMultiplier;
portDcb.Init(((Parity == Parity.Odd) || (Parity == Parity.Even)), TxFlowCts, TxFlowDsr,
(int)UseDtr, RxGateDsr, !TxWhenRxXoff, TxFlowX, RxFlowX, (int)UseRts);
portDcb.BaudRate = BaudRate;
portDcb.ByteSize = (byte)DataBits;
portDcb.Parity = (byte)Parity;
portDcb.StopBits = (byte)StopBits;
portDcb.XoffChar = (byte)XoffChar;
portDcb.XonChar = (byte)XonChar;
portDcb.XoffLim = (short)RxHighWater;
portDcb.XonLim = (short)RxLowWater;
if ((RxQueue != 0) || (TxQueue != 0))
if (!Win32Com.SetupComm(_hPort, (uint)RxQueue, (uint)TxQueue)) ThrowException("Bad queue settings");
if (!Win32Com.SetCommState(_hPort, ref portDcb)) ThrowException("Bad com settings");
if (!Win32Com.SetCommTimeouts(_hPort, ref commTimeouts)) ThrowException("Bad timeout settings");
_stateBrk = 0;
if (UseDtr == HsOutput.None) _stateDtr = 0;
if (UseDtr == HsOutput.Online) _stateDtr = 1;
if (UseRts == HsOutput.None) _stateRts = 0;
if (UseRts == HsOutput.Online) _stateRts = 1;
_checkSends = CheckAllSends;
wo.Offset = 0;
wo.OffsetHigh = 0;
wo.hEvent = _checkSends ? _writeEvent.Handle : IntPtr.Zero;
_ptrUwo = Marshal.AllocHGlobal(Marshal.SizeOf(wo));
Marshal.StructureToPtr(wo, _ptrUwo, true);
_writeCount = 0;
_rxException = null;
_rxExceptionReported = false;
_rxThread = new Thread(ReceiveThread)
{
Name = "CommBaseRx",
Priority = ThreadPriority.AboveNormal
};
_rxThread.Start();
Thread.Sleep(1); //Give rx thread time to start. By documentation, 0 should work, but it does not!
_auto = false;
if (AfterOpen())
{
_auto = AutoReopen;
return true;
}
Close();
return false;
}
/// <summary>
/// Closes the com port.
/// </summary>
public void Close()
{
if (_online)
{
_auto = false;
BeforeClose(false);
InternalClose();
_rxException = null;
}
}
private void InternalClose()
{
Win32Com.CancelIo(_hPort);
if (_rxThread != null)
{
_rxThread.Abort();
_rxThread = null;
}
Win32Com.CloseHandle(_hPort);
if (_ptrUwo != IntPtr.Zero) Marshal.FreeHGlobal(_ptrUwo);
_stateRts = 2;
_stateDtr = 2;
_stateBrk = 2;
_online = false;
}
/// <summary>
/// For IDisposable
/// </summary>
public void Dispose() { Close(); }
/// <summary>
/// Destructor (just in case)
/// </summary>
~SerialPort() { Close(); }
/// <summary>
/// True if online.
/// </summary>
public bool Online { get { return _online && CheckOnline(); } }
/// <summary>
/// Block until all bytes in the queue have been transmitted.
/// </summary>
public void Flush()
{
CheckOnline();
CheckResult();
}
/// <summary>
/// Use this to throw exceptions in derived classes. Correctly handles threading issues
/// and closes the port if necessary.
/// </summary>
/// <param name="reason">Description of fault</param>
protected void ThrowException(string reason)
{
if (Thread.CurrentThread == _rxThread)
{
throw new CommPortException(reason);
}
if (_online)
{
BeforeClose(true);
InternalClose();
}
if (_rxException == null)
{
throw new CommPortException(reason);
}
throw new CommPortException(_rxException);
}
/// <summary>
/// Queues bytes for transmission.
/// </summary>
/// <param name="toSend">Array of bytes to be sent</param>
public void Write(byte[] toSend)
{
uint sent;
CheckOnline();
CheckResult();
_writeCount = toSend.GetLength(0);
if (Win32Com.WriteFile(_hPort, toSend, (uint)_writeCount, out sent, _ptrUwo))
{
_writeCount -= (int)sent;
}
else
{
if (Marshal.GetLastWin32Error() != Win32Com.ERROR_IO_PENDING) ThrowException("Unexpected failure");
}
}
/// <summary>
/// Queues string for transmission.
/// </summary>
/// <param name="toSend">Array of bytes to be sent</param>
public void Write(string toSend)
{
Write(new ASCIIEncoding().GetBytes(toSend));
}
/// <summary>
/// Queues a single byte for transmission.
/// </summary>
/// <param name="toSend">Byte to be sent</param>
public void Write(byte toSend)
{
var b = new byte[1];
b[0] = toSend;
Write(b);
}
/// <summary>
/// Queues a single char for transmission.
/// </summary>
/// <param name="toSend">Byte to be sent</param>
public void Write(char toSend)
{
Write(toSend.ToString());
}
/// <summary>
/// Queues string with a new line ("\r\n") for transmission.
/// </summary>
/// <param name="toSend">Array of bytes to be sent</param>
public void WriteLine(string toSend)
{
Write(new ASCIIEncoding().GetBytes(toSend + Environment.NewLine));
}
private void CheckResult()
{
if (_writeCount <= 0) return;
uint sent;
if (Win32Com.GetOverlappedResult(_hPort, _ptrUwo, out sent, _checkSends))
{
_writeCount -= (int)sent;
if (_writeCount != 0) ThrowException("Send Timeout");
}
else
{
if (Marshal.GetLastWin32Error() != Win32Com.ERROR_IO_PENDING) ThrowException("Unexpected failure");
}
}
/// <summary>
/// Sends a protocol byte immediately ahead of any queued bytes.
/// </summary>
/// <param name="tosend">Byte to send</param>
/// <returns>False if an immediate byte is already scheduled and not yet sent</returns>
public void SendImmediate(byte tosend)
{
CheckOnline();
if (!Win32Com.TransmitCommChar(_hPort, tosend)) ThrowException("Transmission failure");
}
/// <summary>
/// Delay processing.
/// </summary>
/// <param name="milliseconds">Milliseconds to delay by</param>
protected void Sleep(int milliseconds)
{
Thread.Sleep(milliseconds);
}
/// <summary>
/// Gets the status of the modem control input signals.
/// </summary>
/// <returns>Modem status object</returns>
protected ModemStatus GetModemStatus()
{
uint f;
CheckOnline();
if (!Win32Com.GetCommModemStatus(_hPort, out f)) ThrowException("Unexpected failure");
return new ModemStatus(f);
}
/// <summary>
/// Get the status of the queues
/// </summary>
/// <returns>Queue status object</returns>
protected QueueStatus GetQueueStatus()
{
COMSTAT cs;
COMMPROP cp;
uint er;
CheckOnline();
if (!Win32Com.ClearCommError(_hPort, out er, out cs)) ThrowException("Unexpected failure");
if (!Win32Com.GetCommProperties(_hPort, out cp)) ThrowException("Unexpected failure");
return new QueueStatus(cs.Flags, cs.cbInQue, cs.cbOutQue, cp.dwCurrentRxQueue, cp.dwCurrentTxQueue);
}
/// <summary>
/// True if the RTS pin is controllable via the RTS property
/// </summary>
protected bool RtSavailable { get { return (_stateRts < 2); } }
/// <summary>
/// Set the state of the RTS modem control output
/// </summary>
protected bool Rts
{
set
{
if (_stateRts > 1) return;
CheckOnline();
if (value)
{
if (Win32Com.EscapeCommFunction(_hPort, Win32Com.SETRTS))
_stateRts = 1;
else
ThrowException("Unexpected Failure");
}
else
{
if (Win32Com.EscapeCommFunction(_hPort, Win32Com.CLRRTS))
_stateRts = 1;
else
ThrowException("Unexpected Failure");
}
}
get
{
return (_stateRts == 1);
}
}
/// <summary>
/// True if the DTR pin is controllable via the DTR property
/// </summary>
protected bool DtrAvailable { get { return (_stateDtr < 2); } }
/// <summary>
/// The state of the DTR modem control output
/// </summary>
protected bool Dtr
{
set
{
if (_stateDtr > 1) return;
CheckOnline();
if (value)
{
if (Win32Com.EscapeCommFunction(_hPort, Win32Com.SETDTR))
_stateDtr = 1;
else
ThrowException("Unexpected Failure");
}
else
{
if (Win32Com.EscapeCommFunction(_hPort, Win32Com.CLRDTR))
_stateDtr = 0;
else
ThrowException("Unexpected Failure");
}
}
get
{
return (_stateDtr == 1);
}
}
/// <summary>
/// Assert or remove a break condition from the transmission line
/// </summary>
protected bool Break
{
set
{
if (_stateBrk > 1) return;
CheckOnline();
if (value)
{
if (Win32Com.EscapeCommFunction(_hPort, Win32Com.SETBREAK))
_stateBrk = 0;
else
ThrowException("Unexpected Failure");
}
else
{
if (Win32Com.EscapeCommFunction(_hPort, Win32Com.CLRBREAK))
_stateBrk = 0;
else
ThrowException("Unexpected Failure");
}
}
get
{
return (_stateBrk == 1);
}
}
/// <summary>
/// Override this to provide processing after the port is openned (i.e. to configure remote
/// device or just check presence).
/// </summary>
/// <returns>false to close the port again</returns>
protected virtual bool AfterOpen() { return true; }
/// <summary>
/// Override this to provide processing prior to port closure.
/// </summary>
/// <param name="error">True if closing due to an error</param>
protected virtual void BeforeClose(bool error) { }
public event Action<byte> DataReceived;
/// <summary>
/// Override this to process received bytes.
/// </summary>
/// <param name="ch">The byte that was received</param>
protected void OnRxChar(byte ch)
{
if (DataReceived != null)
DataReceived(ch);
}
/// <summary>
/// Override this to take action when transmission is complete (i.e. all bytes have actually
/// been sent, not just queued).
/// </summary>
protected virtual void OnTxDone() { }
/// <summary>
/// Override this to take action when a break condition is detected on the input line.
/// </summary>
protected virtual void OnBreak() { }
/// <summary>
/// Override this to take action when a ring condition is signalled by an attached modem.
/// </summary>
protected virtual void OnRing() { }
/// <summary>
/// Override this to take action when one or more modem status inputs change state
/// </summary>
/// <param name="mask">The status inputs that have changed state</param>
/// <param name="state">The state of the status inputs</param>
protected virtual void OnStatusChange(ModemStatus mask, ModemStatus state) { }
/// <summary>
/// Override this to take action when the reception thread closes due to an exception being thrown.
/// </summary>
/// <param name="e">The exception which was thrown</param>
protected virtual void OnRxException(Exception e) { }
private void ReceiveThread()
{
var buf = new Byte[1];
var sg = new AutoResetEvent(false);
var ov = new OVERLAPPED();
var unmanagedOv = Marshal.AllocHGlobal(Marshal.SizeOf(ov));
ov.Offset = 0; ov.OffsetHigh = 0;
ov.hEvent = sg.Handle;
Marshal.StructureToPtr(ov, unmanagedOv, true);
uint eventMask = 0;
var uMask = Marshal.AllocHGlobal(Marshal.SizeOf(eventMask));
try
{
while (true)
{
if (!Win32Com.SetCommMask(_hPort, Win32Com.EV_RXCHAR | Win32Com.EV_TXEMPTY | Win32Com.EV_CTS | Win32Com.EV_DSR
| Win32Com.EV_BREAK | Win32Com.EV_RLSD | Win32Com.EV_RING | Win32Com.EV_ERR))
{
throw new CommPortException("IO Error [001]");
}
Marshal.WriteInt32(uMask, 0);
if (!Win32Com.WaitCommEvent(_hPort, uMask, unmanagedOv))
{
if (Marshal.GetLastWin32Error() == Win32Com.ERROR_IO_PENDING)
{
sg.WaitOne();
}
else
{
throw new CommPortException("IO Error [002]");
}
}
eventMask = (uint)Marshal.ReadInt32(uMask);
if ((eventMask & Win32Com.EV_ERR) != 0)
{
UInt32 errs;
if (Win32Com.ClearCommError(_hPort, out errs, IntPtr.Zero))
{
var s = new StringBuilder("UART Error: ", 40);
if ((errs & Win32Com.CE_FRAME) != 0) s = s.Append("Framing,");
if ((errs & Win32Com.CE_IOE) != 0) s = s.Append("IO,");
if ((errs & Win32Com.CE_OVERRUN) != 0) s = s.Append("Overrun,");
if ((errs & Win32Com.CE_RXOVER) != 0) s = s.Append("Receive Cverflow,");
if ((errs & Win32Com.CE_RXPARITY) != 0) s = s.Append("Parity,");
if ((errs & Win32Com.CE_TXFULL) != 0) s = s.Append("Transmit Overflow,");
s.Length = s.Length - 1;
throw new CommPortException(s.ToString());
}
throw new CommPortException("IO Error [003]");
}
if ((eventMask & Win32Com.EV_RXCHAR) != 0)
{
uint gotbytes;
do
{
if (!Win32Com.ReadFile(_hPort, buf, 1, out gotbytes, unmanagedOv))
{
if (Marshal.GetLastWin32Error() == Win32Com.ERROR_IO_PENDING)
{
Win32Com.CancelIo(_hPort);
gotbytes = 0;
}
else
{
throw new CommPortException("IO Error [004]");
}
}
if (gotbytes == 1) OnRxChar(buf[0]);
} while (gotbytes > 0);
}
if ((eventMask & Win32Com.EV_TXEMPTY) != 0)
{
OnTxDone();
}
if ((eventMask & Win32Com.EV_BREAK) != 0) OnBreak();
uint i = 0;
if ((eventMask & Win32Com.EV_CTS) != 0) i |= Win32Com.MS_CTS_ON;
if ((eventMask & Win32Com.EV_DSR) != 0) i |= Win32Com.MS_DSR_ON;
if ((eventMask & Win32Com.EV_RLSD) != 0) i |= Win32Com.MS_RLSD_ON;
if ((eventMask & Win32Com.EV_RING) != 0) i |= Win32Com.MS_RING_ON;
if (i != 0)
{
uint f;
if (!Win32Com.GetCommModemStatus(_hPort, out f)) throw new CommPortException("IO Error [005]");
OnStatusChange(new ModemStatus(i), new ModemStatus(f));
}
}
}
catch (Exception e)
{
if (uMask != IntPtr.Zero) Marshal.FreeHGlobal(uMask);
if (unmanagedOv != IntPtr.Zero) Marshal.FreeHGlobal(unmanagedOv);
if (!(e is ThreadAbortException))
{
_rxException = e;
OnRxException(e);
}
}
}
private bool CheckOnline()
{
if ((_rxException != null) && (!_rxExceptionReported))
{
_rxExceptionReported = true;
ThrowException("rx");
}
if (_online)
{
uint f;
if (Win32Com.GetHandleInformation(_hPort, out f)) return true;
ThrowException("Offline");
return false;
}
if (_auto)
{
if (Open()) return true;
}
ThrowException("Offline");
return false;
}
/// <summary>
/// Port Name
/// </summary>
public string PortName { get; set; }
/// <summary>
/// Baud Rate (default: 2400) unsupported rates will throw "Bad settings"
/// </summary>
public int BaudRate = 115200;
/// <summary>
/// The parity checking scheme (default: none)
/// </summary>
public Parity Parity = Parity.None;
/// <summary>
/// Number of databits 1..8 (default: 8) unsupported values will throw "Bad settings"
/// </summary>
public int DataBits = 8;
/// <summary>
/// Number of stop bits (default: one)
/// </summary>
public StopBits StopBits = StopBits.one;
/// <summary>
/// If true, transmission is halted unless CTS is asserted by the remote station (default: false)
/// </summary>
public bool TxFlowCts;
/// <summary>
/// If true, transmission is halted unless DSR is asserted by the remote station (default: false)
/// </summary>
public bool TxFlowDsr;
/// <summary>
/// If true, transmission is halted when Xoff is received and restarted when Xon is received (default: false)
/// </summary>
public bool TxFlowX;
/// <summary>
/// If false, transmission is suspended when this station has sent Xoff to the remote station (default: true)
/// Set false if the remote station treats any character as an Xon.
/// </summary>
public bool TxWhenRxXoff = true;
/// <summary>
/// If true, received characters are ignored unless DSR is asserted by the remote station (default: false)
/// </summary>
public bool RxGateDsr;
/// <summary>
/// If true, Xon and Xoff characters are sent to control the data flow from the remote station (default: false)
/// </summary>
public bool RxFlowX;
/// <summary>
/// Specifies the use to which the RTS output is put (default: none)
/// </summary>
public HsOutput UseRts = HsOutput.None;
/// <summary>
/// Specidies the use to which the DTR output is put (default: none)
/// </summary>
public HsOutput UseDtr = HsOutput.None;
/// <summary>
/// The character used to signal Xon for X flow control (default: DC1)
/// </summary>
public ASCII XonChar = ASCII.DC1;
/// <summary>
/// The character used to signal Xoff for X flow control (default: DC3)
/// </summary>
public ASCII XoffChar = ASCII.DC3;
/// <summary>
/// The number of free bytes in the reception queue at which flow is disabled (default: 2048)
/// </summary>
public int RxHighWater = 2048;
/// <summary>
/// The number of bytes in the reception queue at which flow is re-enabled (default: 512)
/// </summary>
public int RxLowWater = 512;
/// <summary>
/// Multiplier. Max time for Send in ms = (Multiplier * Characters) + Constant
/// (default: 0 = No timeout)
/// </summary>
public int SendTimeoutMultiplier;
/// <summary>
/// Constant. Max time for Send in ms = (Multiplier * Characters) + Constant (default: 0)
/// </summary>
public int SendTimeoutConstant;
/// <summary>
/// Requested size for receive queue (default: 0 = use operating system default)
/// </summary>
public int RxQueue;
/// <summary>
/// Requested size for transmit queue (default: 0 = use operating system default)
/// </summary>
public int TxQueue;
/// <summary>
/// If true, the port will automatically re-open on next send if it was previously closed due
/// to an error (default: false)
/// </summary>
public bool AutoReopen;
/// <summary>
/// If true, subsequent Send commands wait for completion of earlier ones enabling the results
/// to be checked. If false, errors, including timeouts, may not be detected, but performance
/// may be better.
/// </summary>
public bool CheckAllSends = true;
private Handshake _handShake;
public Handshake Handshake
{
get { return _handShake; }
set
{
Handshake = value;
switch (Handshake)
{
case Handshake.None:
TxFlowCts = false; TxFlowDsr = false; TxFlowX = false;
RxFlowX = false; UseRts = HsOutput.Online; UseDtr = HsOutput.Online;
TxWhenRxXoff = true; RxGateDsr = false;
break;
case Handshake.XonXoff:
TxFlowCts = false; TxFlowDsr = false; TxFlowX = true;
RxFlowX = true; UseRts = HsOutput.Online; UseDtr = HsOutput.Online;
TxWhenRxXoff = true; RxGateDsr = false;
XonChar = ASCII.DC1; XoffChar = ASCII.DC3;
break;
case Handshake.CtsRts:
TxFlowCts = true; TxFlowDsr = false; TxFlowX = false;
RxFlowX = false; UseRts = HsOutput.Handshake; UseDtr = HsOutput.Online;
TxWhenRxXoff = true; RxGateDsr = false;
break;
case Handshake.DsrDtr:
TxFlowCts = false; TxFlowDsr = true; TxFlowX = false;
RxFlowX = false; UseRts = HsOutput.Online; UseDtr = HsOutput.Handshake;
TxWhenRxXoff = true; RxGateDsr = false;
break;
}
}
}
}
}

21
PInvokeSerialPort/StopBits.cs Executable file
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namespace PInvokeSerialPort
{
/// <summary>
/// Stop bit settings
/// </summary>
public enum StopBits
{
/// <summary>
/// Line is asserted for 1 bit duration at end of each character
/// </summary>
one = 0,
/// <summary>
/// Line is asserted for 1.5 bit duration at end of each character
/// </summary>
onePointFive = 1,
/// <summary>
/// Line is asserted for 2 bit duration at end of each character
/// </summary>
two = 2
};
}

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using System;
using System.Runtime.InteropServices;
namespace PInvokeSerialPort.Win32PInvoke
{
[StructLayout(LayoutKind.Sequential)]
internal struct COMMPROP
{
internal UInt16 wPacketLength;
internal UInt16 wPacketVersion;
internal UInt32 dwServiceMask;
internal UInt32 dwReserved1;
internal UInt32 dwMaxTxQueue;
internal UInt32 dwMaxRxQueue;
internal UInt32 dwMaxBaud;
internal UInt32 dwProvSubType;
internal UInt32 dwProvCapabilities;
internal UInt32 dwSettableParams;
internal UInt32 dwSettableBaud;
internal UInt16 wSettableData;
internal UInt16 wSettableStopParity;
internal UInt32 dwCurrentTxQueue;
internal UInt32 dwCurrentRxQueue;
internal UInt32 dwProvSpec1;
internal UInt32 dwProvSpec2;
internal Byte wcProvChar;
}
}

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using System;
using System.Runtime.InteropServices;
namespace PInvokeSerialPort.Win32PInvoke
{
[StructLayout(LayoutKind.Sequential)]
internal struct COMMTIMEOUTS
{
internal Int32 ReadIntervalTimeout;
internal Int32 ReadTotalTimeoutMultiplier;
internal Int32 ReadTotalTimeoutConstant;
internal Int32 WriteTotalTimeoutMultiplier;
internal Int32 WriteTotalTimeoutConstant;
}
}

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using System;
using System.Runtime.InteropServices;
namespace PInvokeSerialPort.Win32PInvoke
{
[StructLayout(LayoutKind.Sequential)]
internal struct COMSTAT
{
internal const uint fCtsHold = 0x1;
internal const uint fDsrHold = 0x2;
internal const uint fRlsdHold = 0x4;
internal const uint fXoffHold = 0x8;
internal const uint fXoffSent = 0x10;
internal const uint fEof = 0x20;
internal const uint fTxim = 0x40;
internal UInt32 Flags;
internal UInt32 cbInQue;
internal UInt32 cbOutQue;
}
}

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using System;
using System.Runtime.InteropServices;
namespace PInvokeSerialPort.Win32PInvoke
{
[StructLayout(LayoutKind.Sequential)]
internal struct DCB
{
internal Int32 DCBlength;
internal Int32 BaudRate;
internal Int32 PackedValues;
internal Int16 wReserved;
internal Int16 XonLim;
internal Int16 XoffLim;
internal Byte ByteSize;
internal Byte Parity;
internal Byte StopBits;
internal Byte XonChar;
internal Byte XoffChar;
internal Byte ErrorChar;
internal Byte EofChar;
internal Byte EvtChar;
internal Int16 wReserved1;
internal void Init(bool parity, bool outCts, bool outDsr, int dtr, bool inDsr, bool txc, bool xOut,
bool xIn, int rts)
{
DCBlength = 28; PackedValues = 0x8001;
if (parity) PackedValues |= 0x0002;
if (outCts) PackedValues |= 0x0004;
if (outDsr) PackedValues |= 0x0008;
PackedValues |= ((dtr & 0x0003) << 4);
if (inDsr) PackedValues |= 0x0040;
if (txc) PackedValues |= 0x0080;
if (xOut) PackedValues |= 0x0100;
if (xIn) PackedValues |= 0x0200;
PackedValues |= ((rts & 0x0003) << 12);
}
}
}

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using System;
using System.Runtime.InteropServices;
namespace PInvokeSerialPort.Win32PInvoke
{
[StructLayout(LayoutKind.Sequential)]
internal struct OVERLAPPED
{
internal UIntPtr Internal;
internal UIntPtr InternalHigh;
internal UInt32 Offset;
internal UInt32 OffsetHigh;
internal IntPtr hEvent;
}
}

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using System;
using System.Runtime.InteropServices;
namespace PInvokeSerialPort.Win32PInvoke
{
internal class Win32Com
{
/// <summary>
/// Opening Testing and Closing the Port Handle.
/// </summary>
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern IntPtr CreateFile(String lpFileName, UInt32 dwDesiredAccess, UInt32 dwShareMode,
IntPtr lpSecurityAttributes, UInt32 dwCreationDisposition, UInt32 dwFlagsAndAttributes,
IntPtr hTemplateFile);
//Constants for errors:
internal const UInt32 ERROR_FILE_NOT_FOUND = 2;
internal const UInt32 ERROR_INVALID_NAME = 123;
internal const UInt32 ERROR_ACCESS_DENIED = 5;
internal const UInt32 ERROR_IO_PENDING = 997;
//Constants for return value:
internal const Int32 INVALID_HANDLE_VALUE = -1;
//Constants for dwFlagsAndAttributes:
internal const UInt32 FILE_FLAG_OVERLAPPED = 0x40000000;
//Constants for dwCreationDisposition:
internal const UInt32 OPEN_EXISTING = 3;
//Constants for dwDesiredAccess:
internal const UInt32 GENERIC_READ = 0x80000000;
internal const UInt32 GENERIC_WRITE = 0x40000000;
[DllImport("kernel32.dll")]
internal static extern Boolean CloseHandle(IntPtr hObject);
[DllImport("kernel32.dll")]
internal static extern Boolean GetHandleInformation(IntPtr hObject, out UInt32 lpdwFlags);
/// <summary>
/// Manipulating the communications settings.
/// </summary>
[DllImport("kernel32.dll")]
internal static extern Boolean GetCommState(IntPtr hFile, ref DCB lpDCB);
[DllImport("kernel32.dll")]
internal static extern Boolean GetCommTimeouts(IntPtr hFile, out COMMTIMEOUTS lpCommTimeouts);
[DllImport("kernel32.dll")]
internal static extern Boolean BuildCommDCBAndTimeouts(String lpDef, ref DCB lpDCB, ref COMMTIMEOUTS lpCommTimeouts);
[DllImport("kernel32.dll")]
internal static extern Boolean SetCommState(IntPtr hFile, [In] ref DCB lpDCB);
[DllImport("kernel32.dll")]
internal static extern Boolean SetCommTimeouts(IntPtr hFile, [In] ref COMMTIMEOUTS lpCommTimeouts);
[DllImport("kernel32.dll")]
internal static extern Boolean SetupComm(IntPtr hFile, UInt32 dwInQueue, UInt32 dwOutQueue);
/// <summary>
/// Reading and writing.
/// </summary>
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern Boolean WriteFile(IntPtr fFile, Byte[] lpBuffer, UInt32 nNumberOfBytesToWrite,
out UInt32 lpNumberOfBytesWritten, IntPtr lpOverlapped);
[DllImport("kernel32.dll")]
internal static extern Boolean SetCommMask(IntPtr hFile, UInt32 dwEvtMask);
// Constants for dwEvtMask:
internal const UInt32 EV_RXCHAR = 0x0001;
internal const UInt32 EV_RXFLAG = 0x0002;
internal const UInt32 EV_TXEMPTY = 0x0004;
internal const UInt32 EV_CTS = 0x0008;
internal const UInt32 EV_DSR = 0x0010;
internal const UInt32 EV_RLSD = 0x0020;
internal const UInt32 EV_BREAK = 0x0040;
internal const UInt32 EV_ERR = 0x0080;
internal const UInt32 EV_RING = 0x0100;
internal const UInt32 EV_PERR = 0x0200;
internal const UInt32 EV_RX80FULL = 0x0400;
internal const UInt32 EV_EVENT1 = 0x0800;
internal const UInt32 EV_EVENT2 = 0x1000;
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern Boolean WaitCommEvent(IntPtr hFile, IntPtr lpEvtMask, IntPtr lpOverlapped);
[DllImport("kernel32.dll")]
internal static extern Boolean CancelIo(IntPtr hFile);
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern Boolean ReadFile(IntPtr hFile, [Out] Byte[] lpBuffer, UInt32 nNumberOfBytesToRead,
out UInt32 nNumberOfBytesRead, IntPtr lpOverlapped);
[DllImport("kernel32.dll")]
internal static extern Boolean TransmitCommChar(IntPtr hFile, Byte cChar);
/// <summary>
/// Control port functions.
/// </summary>
[DllImport("kernel32.dll")]
internal static extern Boolean EscapeCommFunction(IntPtr hFile, UInt32 dwFunc);
// Constants for dwFunc:
internal const UInt32 SETXOFF = 1;
internal const UInt32 SETXON = 2;
internal const UInt32 SETRTS = 3;
internal const UInt32 CLRRTS = 4;
internal const UInt32 SETDTR = 5;
internal const UInt32 CLRDTR = 6;
internal const UInt32 RESETDEV = 7;
internal const UInt32 SETBREAK = 8;
internal const UInt32 CLRBREAK = 9;
[DllImport("kernel32.dll")]
internal static extern Boolean GetCommModemStatus(IntPtr hFile, out UInt32 lpModemStat);
// Constants for lpModemStat:
internal const UInt32 MS_CTS_ON = 0x0010;
internal const UInt32 MS_DSR_ON = 0x0020;
internal const UInt32 MS_RING_ON = 0x0040;
internal const UInt32 MS_RLSD_ON = 0x0080;
/// <summary>
/// Status Functions.
/// </summary>
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern Boolean GetOverlappedResult(IntPtr hFile, IntPtr lpOverlapped,
out UInt32 nNumberOfBytesTransferred, Boolean bWait);
[DllImport("kernel32.dll")]
internal static extern Boolean ClearCommError(IntPtr hFile, out UInt32 lpErrors, IntPtr lpStat);
[DllImport("kernel32.dll")]
internal static extern Boolean ClearCommError(IntPtr hFile, out UInt32 lpErrors, out COMSTAT cs);
//Constants for lpErrors:
internal const UInt32 CE_RXOVER = 0x0001;
internal const UInt32 CE_OVERRUN = 0x0002;
internal const UInt32 CE_RXPARITY = 0x0004;
internal const UInt32 CE_FRAME = 0x0008;
internal const UInt32 CE_BREAK = 0x0010;
internal const UInt32 CE_TXFULL = 0x0100;
internal const UInt32 CE_PTO = 0x0200;
internal const UInt32 CE_IOE = 0x0400;
internal const UInt32 CE_DNS = 0x0800;
internal const UInt32 CE_OOP = 0x1000;
internal const UInt32 CE_MODE = 0x8000;
[DllImport("kernel32.dll")]
internal static extern Boolean GetCommProperties(IntPtr hFile, out COMMPROP cp);
}
}