Added project skeleton

This commit is contained in:
Benjamin Höglinger-Stelzer 2023-07-01 03:54:22 +02:00
parent 4a9830bcd9
commit facb2ed5aa
7 changed files with 247 additions and 0 deletions

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Domito.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.6.33723.286
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Domito", "src\Domito.vcxproj", "{22836709-3931-4469-93A3-6074A95FF1F8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{22836709-3931-4469-93A3-6074A95FF1F8}.Debug|x64.ActiveCfg = Debug|x64
{22836709-3931-4469-93A3-6074A95FF1F8}.Debug|x64.Build.0 = Debug|x64
{22836709-3931-4469-93A3-6074A95FF1F8}.Debug|x86.ActiveCfg = Debug|Win32
{22836709-3931-4469-93A3-6074A95FF1F8}.Debug|x86.Build.0 = Debug|Win32
{22836709-3931-4469-93A3-6074A95FF1F8}.Release|x64.ActiveCfg = Release|x64
{22836709-3931-4469-93A3-6074A95FF1F8}.Release|x64.Build.0 = Release|x64
{22836709-3931-4469-93A3-6074A95FF1F8}.Release|x86.ActiveCfg = Release|Win32
{22836709-3931-4469-93A3-6074A95FF1F8}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D47E1638-9851-450A-8718-C7C2D53148F9}
EndGlobalSection
EndGlobal

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src/Domito.cpp Normal file
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// Domito.cpp : Defines the functions for the static library.
//
#include "pch.h"
#include "Domito.h"

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#pragma once

157
src/Domito.vcxproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Release|x64">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<Link>
<SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
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<Link>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<Link>
<SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemGroup>
<ClInclude Include="Domito.h" />
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Domito.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<ImportGroup Label="ExtensionTargets">
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</Project>

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<ClInclude Include="Domito.h">
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<ClCompile Include="Domito.cpp">
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src/pch.cpp Normal file
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// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

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src/pch.h Normal file
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// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#include "Domito.h"
#endif //PCH_H