Enable screen rotation of 180 and 270 degrees

https://bugzilla.redhat.com/show_bug.cgi?id=1791804
Currently the screen can be shown as Landscape and
Portrait (90 deg. rotation). Allowing also Flipped
Portrait (270 deg. rotation) and Flipped Landscape
(180 deg).

Signed-off-by: Yuri Benditovich <yuri.benditovich@daynix.com>
Acked-by: Marek Kedzierski <mkedzier@redhat.com>
This commit is contained in:
Yuri Benditovich 2020-02-27 12:02:54 +02:00 committed by Frediano Ziglio
parent 7a7928db87
commit e318b56cb8

View File

@ -1299,8 +1299,8 @@ NTSTATUS QxlDod::EnumVidPnCofuncModality(_In_ CONST DXGKARG_ENUMVIDPNCOFUNCMODAL
LocalVidPnPresentPath.ContentTransformation.RotationSupport.Identity = 1;
// Sample supports only Rotate90
LocalVidPnPresentPath.ContentTransformation.RotationSupport.Rotate90 = 1;
LocalVidPnPresentPath.ContentTransformation.RotationSupport.Rotate180 = 0;
LocalVidPnPresentPath.ContentTransformation.RotationSupport.Rotate270 = 0;
LocalVidPnPresentPath.ContentTransformation.RotationSupport.Rotate180 = 1;
LocalVidPnPresentPath.ContentTransformation.RotationSupport.Rotate270 = 1;
SupportFieldsModified = TRUE;
}
} // End: ROTATION
@ -1639,6 +1639,8 @@ NTSTATUS QxlDod::SetSourceModeAndPath(CONST D3DKMDT_VIDPN_SOURCE_MODE* pSourceMo
if (pCurrentBddMode->DispInfo.Width == pModeInfo->VisScreenWidth &&
pCurrentBddMode->DispInfo.Height == pModeInfo->VisScreenHeight )
{
DbgPrint(TRACE_LEVEL_INFORMATION, ("%s: %dx%d, rotation %d\n", __FUNCTION__,
pCurrentBddMode->SrcModeHeight, pCurrentBddMode->SrcModeWidth, pCurrentBddMode->Rotation));
Status = m_pHWDevice->SetCurrentMode(m_pHWDevice->GetModeNumber(ModeIndex));
if (NT_SUCCESS(Status))
{
@ -1684,6 +1686,8 @@ NTSTATUS QxlDod::IsVidPnPathFieldsValid(CONST D3DKMDT_VIDPN_PRESENT_PATH* pPath)
}
else if ((pPath->ContentTransformation.Rotation != D3DKMDT_VPPR_IDENTITY) &&
(pPath->ContentTransformation.Rotation != D3DKMDT_VPPR_ROTATE90) &&
(pPath->ContentTransformation.Rotation != D3DKMDT_VPPR_ROTATE180) &&
(pPath->ContentTransformation.Rotation != D3DKMDT_VPPR_ROTATE270) &&
(pPath->ContentTransformation.Rotation != D3DKMDT_VPPR_NOTSPECIFIED) &&
(pPath->ContentTransformation.Rotation != D3DKMDT_VPPR_UNINITIALIZED))
{