Add support for resolution 800x600
https://bugzilla.redhat.com/show_bug.cgi?id=1477492 https://docs.microsoft.com/en-us/windows-hardware/design/minimum/minimum-hardware-requirements-overview requires 800x600 to be supported. Signed-off-by: Yuri Benditovich <yuri.benditovich@daynix.com> Acked-by: Frediano Ziglio <fziglio@redhat.com>
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@ -2579,8 +2579,8 @@ NTSTATUS VgaDevice::GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo)
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{
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{
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m_ModeNumbers[SuitableModeCount] = ModeTemp;
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m_ModeNumbers[SuitableModeCount] = ModeTemp;
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SetVideoModeInfo(SuitableModeCount, &tmpModeInfo);
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SetVideoModeInfo(SuitableModeCount, &tmpModeInfo);
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if (tmpModeInfo.XResolution == MIN_WIDTH_SIZE &&
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if (tmpModeInfo.XResolution == INITIAL_WIDTH &&
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tmpModeInfo.YResolution == MIN_HEIGHT_SIZE)
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tmpModeInfo.YResolution == INITIAL_HEIGHT)
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{
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{
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m_CurrentMode = (USHORT)SuitableModeCount;
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m_CurrentMode = (USHORT)SuitableModeCount;
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}
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}
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@ -3186,8 +3186,8 @@ NTSTATUS QxlDevice::GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo)
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UINT BitsPerPixel = BPPFromPixelFormat(pDispInfo->ColorFormat);
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UINT BitsPerPixel = BPPFromPixelFormat(pDispInfo->ColorFormat);
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if (Width == 0 || Height == 0 || BitsPerPixel != QXL_BPP)
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if (Width == 0 || Height == 0 || BitsPerPixel != QXL_BPP)
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{
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{
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Width = MIN_WIDTH_SIZE;
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Width = INITIAL_WIDTH;
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Height = MIN_HEIGHT_SIZE;
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Height = INITIAL_HEIGHT;
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BitsPerPixel = QXL_BPP;
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BitsPerPixel = QXL_BPP;
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}
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}
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@ -3206,8 +3206,8 @@ NTSTATUS QxlDevice::GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo)
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{
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{
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m_ModeNumbers[SuitableModeCount] = SuitableModeCount;
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m_ModeNumbers[SuitableModeCount] = SuitableModeCount;
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SetVideoModeInfo(SuitableModeCount, tmpModeInfo);
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SetVideoModeInfo(SuitableModeCount, tmpModeInfo);
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if (tmpModeInfo->x_res == MIN_WIDTH_SIZE &&
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if (tmpModeInfo->x_res == INITIAL_WIDTH &&
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tmpModeInfo->y_res == MIN_HEIGHT_SIZE)
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tmpModeInfo->y_res == INITIAL_HEIGHT)
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{
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{
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m_CurrentMode = SuitableModeCount;
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m_CurrentMode = SuitableModeCount;
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}
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}
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@ -5147,8 +5147,8 @@ NTSTATUS HwDeviceInterface::AcquireDisplayInfo(DXGK_DISPLAY_INFORMATION& DispInf
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if (DispInfo.Width == 0)
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if (DispInfo.Width == 0)
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{
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{
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DispInfo.ColorFormat = D3DDDIFMT_A8R8G8B8;
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DispInfo.ColorFormat = D3DDDIFMT_A8R8G8B8;
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DispInfo.Width = MIN_WIDTH_SIZE;
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DispInfo.Width = INITIAL_WIDTH;
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DispInfo.Height = MIN_HEIGHT_SIZE;
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DispInfo.Height = INITIAL_HEIGHT;
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DispInfo.Pitch = DispInfo.Width * BPPFromPixelFormat(DispInfo.ColorFormat) / BITS_PER_BYTE;
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DispInfo.Pitch = DispInfo.Width * BPPFromPixelFormat(DispInfo.ColorFormat) / BITS_PER_BYTE;
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DispInfo.TargetId = 0;
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DispInfo.TargetId = 0;
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}
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}
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@ -19,8 +19,10 @@
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#define BITS_PER_BYTE 8
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#define BITS_PER_BYTE 8
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#define POINTER_SIZE 64
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#define POINTER_SIZE 64
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#define MIN_WIDTH_SIZE 1024
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#define MIN_WIDTH_SIZE 800
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#define MIN_HEIGHT_SIZE 768
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#define MIN_HEIGHT_SIZE 600
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#define INITIAL_WIDTH 1024
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#define INITIAL_HEIGHT 768
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#define QXL_BPP 32
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#define QXL_BPP 32
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#define VGA_BPP 24
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#define VGA_BPP 24
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