add dual interface to support QXL or VGA modes

This commit is contained in:
Vadim Rozenfeld 2014-03-10 22:49:58 +11:00
parent 08a8760977
commit 529445dbb9
2 changed files with 728 additions and 592 deletions

File diff suppressed because it is too large Load Diff

View File

@ -210,7 +210,7 @@ class HwDeviceIntrface :
public BaseObject public BaseObject
{ {
public: public:
// HwDeviceIntrface(_In_ QxlDod* pQxlDod); // HwDeviceIntrface(_In_ QxlDod* pQxlDod) {m_pQxlDod = pQxlDod;}
// virtual ~HwDeviceIntrface(void); // virtual ~HwDeviceIntrface(void);
virtual NTSTATUS QueryCurrentMode(PVIDEO_MODE RequestedMode) = 0; virtual NTSTATUS QueryCurrentMode(PVIDEO_MODE RequestedMode) = 0;
virtual NTSTATUS SetCurrentMode(ULONG Mode) = 0; virtual NTSTATUS SetCurrentMode(ULONG Mode) = 0;
@ -223,7 +223,41 @@ public:
USHORT GetModeNumber(USHORT idx) {return m_ModeNumbers[idx];} USHORT GetModeNumber(USHORT idx) {return m_ModeNumbers[idx];}
USHORT GetCurrentModeIndex(void) {return m_CurrentMode;} USHORT GetCurrentModeIndex(void) {return m_CurrentMode;}
VOID SetCurrentModeIndex(USHORT idx) {m_CurrentMode = idx;} VOID SetCurrentModeIndex(USHORT idx) {m_CurrentMode = idx;}
virtual NTSTATUS ExecutePresentDisplayOnly(_In_ BYTE* DstAddr,
_In_ UINT DstBitPerPixel,
_In_ BYTE* SrcAddr,
_In_ UINT SrcBytesPerPixel,
_In_ LONG SrcPitch,
_In_ ULONG NumMoves,
_In_ D3DKMT_MOVE_RECT* pMoves,
_In_ ULONG NumDirtyRects,
_In_ RECT* pDirtyRect,
_In_ D3DKMDT_VIDPN_PRESENT_PATH_ROTATION Rotation,
_In_ const CURRENT_BDD_MODE* pModeCur) = 0;
virtual VOID BlackOutScreen(CURRENT_BDD_MODE* pCurrentBddMod) = 0;
protected: protected:
/*
BYTE* GetRowStart(_In_ CONST BLT_INFO* pBltInfo, CONST RECT* pRect);
VOID GetPitches(_In_ CONST BLT_INFO* pBltInfo, _Out_ LONG* pPixelPitch, _Out_ LONG* pRowPitch);
VOID CopyBitsGeneric(
BLT_INFO* pDst,
CONST BLT_INFO* pSrc,
UINT NumRects,
_In_reads_(NumRects) CONST RECT *pRects);
VOID CopyBits32_32(
BLT_INFO* pDst,
CONST BLT_INFO* pSrc,
UINT NumRects,
_In_reads_(NumRects) CONST RECT *pRects);
VOID BltBits (
BLT_INFO* pDst,
CONST BLT_INFO* pSrc,
UINT NumRects,
_In_reads_(NumRects) CONST RECT *pRects);
*/
virtual NTSTATUS GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo) = 0; virtual NTSTATUS GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo) = 0;
protected: protected:
QxlDod* m_pQxlDod; QxlDod* m_pQxlDod;
@ -245,6 +279,18 @@ public:
NTSTATUS SetPowerState(POWER_ACTION ActionType); NTSTATUS SetPowerState(POWER_ACTION ActionType);
NTSTATUS HWInit(PCM_RESOURCE_LIST pResList, DXGK_DISPLAY_INFORMATION* pDispInfo); NTSTATUS HWInit(PCM_RESOURCE_LIST pResList, DXGK_DISPLAY_INFORMATION* pDispInfo);
NTSTATUS HWClose(void); NTSTATUS HWClose(void);
NTSTATUS ExecutePresentDisplayOnly(_In_ BYTE* DstAddr,
_In_ UINT DstBitPerPixel,
_In_ BYTE* SrcAddr,
_In_ UINT SrcBytesPerPixel,
_In_ LONG SrcPitch,
_In_ ULONG NumMoves,
_In_ D3DKMT_MOVE_RECT* pMoves,
_In_ ULONG NumDirtyRects,
_In_ RECT* pDirtyRect,
_In_ D3DKMDT_VIDPN_PRESENT_PATH_ROTATION Rotation,
_In_ const CURRENT_BDD_MODE* pModeCur);
VOID BlackOutScreen(CURRENT_BDD_MODE* pCurrentBddMod);
protected: protected:
NTSTATUS GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo); NTSTATUS GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo);
private: private:
@ -272,6 +318,18 @@ public:
NTSTATUS SetPowerState(POWER_ACTION ActionType); NTSTATUS SetPowerState(POWER_ACTION ActionType);
NTSTATUS HWInit(PCM_RESOURCE_LIST pResList, DXGK_DISPLAY_INFORMATION* pDispInfo); NTSTATUS HWInit(PCM_RESOURCE_LIST pResList, DXGK_DISPLAY_INFORMATION* pDispInfo);
NTSTATUS HWClose(void); NTSTATUS HWClose(void);
NTSTATUS ExecutePresentDisplayOnly(_In_ BYTE* DstAddr,
_In_ UINT DstBitPerPixel,
_In_ BYTE* SrcAddr,
_In_ UINT SrcBytesPerPixel,
_In_ LONG SrcPitch,
_In_ ULONG NumMoves,
_In_ D3DKMT_MOVE_RECT* pMoves,
_In_ ULONG NumDirtyRects,
_In_ RECT* pDirtyRect,
_In_ D3DKMDT_VIDPN_PRESENT_PATH_ROTATION Rotation,
_In_ const CURRENT_BDD_MODE* pModeCur);
VOID BlackOutScreen(CURRENT_BDD_MODE* pCurrentBddMod);
protected: protected:
NTSTATUS GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo); NTSTATUS GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo);
private: private:
@ -434,6 +492,7 @@ public:
PDXGKRNL_INTERFACE GetDxgkInterrface(void) { return &m_DxgkInterface;} PDXGKRNL_INTERFACE GetDxgkInterrface(void) { return &m_DxgkInterface;}
private: private:
VOID CleanUp(VOID); VOID CleanUp(VOID);
NTSTATUS CheckHardware();
NTSTATUS WriteHWInfoStr(_In_ HANDLE DevInstRegKeyHandle, _In_ PCWSTR pszwValueName, _In_ PCSTR pszValue); NTSTATUS WriteHWInfoStr(_In_ HANDLE DevInstRegKeyHandle, _In_ PCWSTR pszwValueName, _In_ PCSTR pszValue);
// Set the given source mode on the given path // Set the given source mode on the given path
NTSTATUS SetSourceModeAndPath(CONST D3DKMDT_VIDPN_SOURCE_MODE* pSourceMode, NTSTATUS SetSourceModeAndPath(CONST D3DKMDT_VIDPN_SOURCE_MODE* pSourceMode,
@ -458,19 +517,22 @@ private:
NTSTATUS RegisterHWInfo(); NTSTATUS RegisterHWInfo();
};
NTSTATUS
MapFrameBuffer(
_In_ PHYSICAL_ADDRESS PhysicalAddress,
_In_ ULONG Length,
_Outptr_result_bytebuffer_(Length) VOID** VirtualAddress);
NTSTATUS
UnmapFrameBuffer(
_In_reads_bytes_(Length) VOID* VirtualAddress,
_In_ ULONG Length);
UINT BPPFromPixelFormat(D3DDDIFORMAT Format);
D3DDDIFORMAT PixelFormatFromBPP(UINT BPP);
NTSTATUS ExecutePresentDisplayOnly(_In_ BYTE* DstAddr,
_In_ UINT DstBitPerPixel,
_In_ BYTE* SrcAddr,
_In_ UINT SrcBytesPerPixel,
_In_ LONG SrcPitch,
_In_ ULONG NumMoves,
_In_ D3DKMT_MOVE_RECT* pMoves,
_In_ ULONG NumDirtyRects,
_In_ RECT* pDirtyRect,
_In_ D3DKMDT_VIDPN_PRESENT_PATH_ROTATION Rotation);
BYTE* GetRowStart(_In_ CONST BLT_INFO* pBltInfo, CONST RECT* pRect);
VOID GetPitches(_In_ CONST BLT_INFO* pBltInfo, _Out_ LONG* pPixelPitch, _Out_ LONG* pRowPitch);
VOID CopyBitsGeneric( VOID CopyBitsGeneric(
BLT_INFO* pDst, BLT_INFO* pDst,
CONST BLT_INFO* pSrc, CONST BLT_INFO* pSrc,
@ -487,20 +549,6 @@ private:
CONST BLT_INFO* pSrc, CONST BLT_INFO* pSrc,
UINT NumRects, UINT NumRects,
_In_reads_(NumRects) CONST RECT *pRects); _In_reads_(NumRects) CONST RECT *pRects);
VOID BlackOutScreen(D3DDDI_VIDEO_PRESENT_SOURCE_ID SourceId);
};
NTSTATUS BYTE* GetRowStart(_In_ CONST BLT_INFO* pBltInfo, CONST RECT* pRect);
MapFrameBuffer( VOID GetPitches(_In_ CONST BLT_INFO* pBltInfo, _Out_ LONG* pPixelPitch, _Out_ LONG* pRowPitch);
_In_ PHYSICAL_ADDRESS PhysicalAddress,
_In_ ULONG Length,
_Outptr_result_bytebuffer_(Length) VOID** VirtualAddress);
NTSTATUS
UnmapFrameBuffer(
_In_reads_bytes_(Length) VOID* VirtualAddress,
_In_ ULONG Length);
UINT BPPFromPixelFormat(D3DDDIFORMAT Format);
D3DDDIFORMAT PixelFormatFromBPP(UINT BPP);