71 lines
1.7 KiB
C
71 lines
1.7 KiB
C
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#pragma once
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extern "C"
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{
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#define __CPLUSPLUS
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// Standard C-runtime headers
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#include <stddef.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <initguid.h>
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// NTOS headers
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#include <ntddk.h>
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#ifndef FAR
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#define FAR
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#endif
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// Windows headers
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#include <windef.h>
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#include <winerror.h>
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// Windows GDI headers
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#include <wingdi.h>
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// Windows DDI headers
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#include <winddi.h>
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#include <ntddvdeo.h>
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#include <d3dkmddi.h>
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#include <d3dkmthk.h>
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#include <ntstrsafe.h>
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#include <ntintsafe.h>
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#include <dispmprt.h>
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};
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//
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// Memory handling
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//
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// Defaulting the value of PoolType means that any call to new Foo()
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// will raise a compiler error for being ambiguous. This is to help keep
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// any calls to allocate memory from accidentally NOT going through
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// these functions.
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_When_((PoolType & NonPagedPoolMustSucceed) != 0,
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__drv_reportError("Must succeed pool allocations are forbidden. "
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"Allocation failures cause a system crash"))
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void* __cdecl operator new(size_t Size, POOL_TYPE PoolType = PagedPool);
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_When_((PoolType & NonPagedPoolMustSucceed) != 0,
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__drv_reportError("Must succeed pool allocations are forbidden. "
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"Allocation failures cause a system crash"))
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void* __cdecl operator new[](size_t Size, POOL_TYPE PoolType = PagedPool);
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void __cdecl operator delete(void* pObject);
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void __cdecl operator delete[](void* pObject);
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// Pool allocation tag for the Sample Display Driver. All allocations use this tag.
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class BaseObject
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{
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public:
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BaseObject(void);
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~BaseObject(void);
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};
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