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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<Authors>Ebrahim Byagowi, Benjamin Höglinger-Stelzer</Authors>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PackageProjectUrl>https://github.com/nefarius/PInvokeSerialPort</PackageProjectUrl>
<RepositoryUrl>https://github.com/nefarius/PInvokeSerialPort</RepositoryUrl>
<PackageId>Nefarius.Peripherals.SerialPort</PackageId>
<Description>P/Invoke wrapper for Win32API serial port</Description>
<Copyright>Copyright 2012-2017 Ebrahim Byagowi, 2018-2024 Benjamin Höglinger-Stelzer</Copyright>
<Version>1.0.0</Version>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<IsPackable>true</IsPackable>
</PropertyGroup>
<PropertyGroup>
<MinVerTagPrefix>v</MinVerTagPrefix>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Properties\**" />
<EmbeddedResource Remove="Properties\**" />
<None Remove="Properties\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.3.123">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.Windows.SDK.Win32Metadata" Version="61.0.15-preview">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="System.Memory" Version="4.5.5" />
<PackageReference Include="MinVer" Version="5.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>