Migrated sample project to SDK format
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{76FAB402-7515-4A9B-8605-4FEC0736C78A}</ProjectGuid>
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<ProjectGuid>{76FAB402-7515-4A9B-8605-4FEC0736C78A}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<TargetFramework>net6</TargetFramework>
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<RootNamespace>PInvokeSerialPort.Sample</RootNamespace>
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<AssemblyTitle>PInvokeSerialPort.Sample</AssemblyTitle>
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<AssemblyName>PInvokeSerialPort.Sample</AssemblyName>
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<Product>PInvokeSerialPort.Sample</Product>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<Copyright>Copyright © 2012</Copyright>
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<TargetFrameworkProfile>
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<OutputPath>bin\$(Configuration)\</OutputPath>
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</TargetFrameworkProfile>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<ProjectReference Include="..\Nefarius.Peripherals.SerialPort\Nefarius.Peripherals.SerialPort.csproj" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Nefarius.Peripherals.SerialPort\Nefarius.Peripherals.SerialPort.csproj">
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<Project>{AEC711A5-AA9B-4127-A82C-C4D8FDA9741A}</Project>
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<Name>PInvokeSerialPort</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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</Project>
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@ -1,19 +1,16 @@
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using System;
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using System;
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using PInvokeSerialPort;
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using Nefarius.Peripherals.SerialPort;
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namespace PInvokeSerialPort.Sample
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namespace PInvokeSerialPort.Sample
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{
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{
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class Program
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internal class Program
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{
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{
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static void Main(string[] args)
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private static void Main(string[] args)
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{
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{
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var serialPort = new SerialPort("com1", 14400);
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var serialPort = new SerialPort("com1", 14400);
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serialPort.DataReceived += x => Console.Write((char)x);
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serialPort.DataReceived += x => Console.Write((char)x);
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serialPort.Open();
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serialPort.Open();
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while (true)
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while (true) serialPort.Write(Console.ReadKey().KeyChar);
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{
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serialPort.Write(Console.ReadKey().KeyChar);
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}
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}
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}
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}
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}
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}
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}
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@ -1,36 +0,0 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("PInvokeSerialPort.Sample")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("PInvokeSerialPort.Sample")]
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[assembly: AssemblyCopyright("Copyright © 2012")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("9628528d-5e4d-4071-aad1-b1f85f3d45d5")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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