Nefarius.Peripherals.Serial.../PInvokeSerialPort/Win32PInvoke/OVERLAPPED.cs

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2012-03-03 10:50:54 +01:00
using System;
using System.Runtime.InteropServices;
namespace PInvokeSerialPort.Win32PInvoke
{
[StructLayout(LayoutKind.Sequential)]
internal struct OVERLAPPED
{
internal UIntPtr Internal;
internal UIntPtr InternalHigh;
internal UInt32 Offset;
internal UInt32 OffsetHigh;
internal IntPtr hEvent;
}
}